I hope everyone is doing great. We finished the first iteration of mini map, there is still a lot to be done, but even now it’s working nicely. At the moment it shows only buildings’ layouts, fences and big obstacles, and of course your character. We are going to add transition zones, and shacks and cabins that you build during your playthrough, we also want to implement the idea with “markers” that was suggested sometime ago.
Here is the full changelist:
Mini Map ( Tab “Map” in the Luch) Bigger cursor
New item: Molotov (craftable)
New item: Nail Bomb (craftable)
New item: Tennis Ball Petard (craftable)
New item: Kerosene (spawn randomly in the world)
New fortification: Spiked Barricade
The amount of resources required to build cabins (all types) has been reduced
The amount of Antrazidol in the world has been slightly increased
Empty bottles distract enemies
Campfire has been changed visually, also gives slightly wider range of lighting
Snow particles has been changed
Bug fixed: “Black Map” this was a really tough one, I hope we finally got rid of it. But if you spot it again please, please, please report to us and don’t forget to include your save and output_log files.
Bug Fixed: two to three open squares on the map
A known bug- some players may find that upon building some of the cabins may have no door/s. It’s a known bug, and it will be fixed shortly.