Post news Report RSS Update 0.8.6 - Warmongers Part 1

We have removed the forced-surrender feature of the game; AI cities will no longer be able to surrender without your permission. However, if you refuse a surrender and you have 100% war score, you will take reputation penalties from the other cities for being such a warmonger. Let us know what you think of the new balance.

Posted by on

We have removed the forced-surrender feature of the game; AI cities will no longer be able to surrender without your permission. However, if you refuse a surrender and you have 100% war score, you will take reputation penalties from the other cities for being such a warmonger. Let us know what you think of the new balance.

We’ve also significantly increased the damage output of city turrets because they were tickling ships a little too softly.

Improvements & Bug Fixes

  • AI cities will now always ask permission before surrendering, but if you refuse when you are at 100% war score, you take a -20 reputation penalty with all other cities. This penalty stacks so beware!
  • AI cities will no longer become your rival if they are currently allied with you.
  • City turret DPS has increased by 200%.
  • Shield generator shield strength increased by 40%.
  • Ships on the map (the little triangles) no longer show an information panel (“A starship”), so they no longer block information panels for other events below them.
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: