Post news Report RSS UEAW IS Recruiting again!

Good afternoon to all; This is something of a news bulletin, but also an advertisement - UEAW is recruiting, and not just the ever-open posts of modellers and skinners!

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Good afternoon to all;

This is something of a news bulletin, but also an advertisement - UEAW is recruiting, and not just the ever-open posts of modellers and skinners! With a few departures recently, as well as some hopefully temporary inactivity, UEAW needs just a few more competent and motivated staff to bring her on-duty roster up to scratch and get up to full efficiency; since V1 is now well under way. This considered, we have a few open positions:

We need to recruit at least one coder, and depending on the response I get from some inactive staff, possibly room for a second. In terms of the quality of the coder that must fill this role; I won't joke around; whoever it is needs to be competent. This said, we don't need a master coder of all things EAW; just a proficient coder who knows how to do his trade well - there is room for any new recruit to be taught the deeper tricks of the trade whilst we're making V1.

Furthermore, UEAW would also rather like one additional mapper. Primarily this mapper will be required once we start on V2 and we'd be wanting to recruit early and break him into the role, but he would probably go some way to speeding up the production of V1 as well. In this case, we similarly need someone talented and who already knows everything there is to know about the map editor and the protocol of making maps and is proficient in doing so. In terms of artistic capability and tactical design; the former needs to be well developed, but can be improved whilst he is being trained and broken into the job; the latter will be developed as probably the main feature of the 'breaking in' of this mapper; because compared to EAW maps, UEAW maps are going to something of a shock to him, probably. Patience is required!

As a Post Scriptum, UEAW is also still looking for some more Voice Actors - if you feel like giving it a try, go ahead and apply (oh, and that rhymed. +20 points to Chris).

If you think you can do it, say so and apply! If you know someone who might be interested, don't leave them in the dark!

Thanks,

LTCC
Head Coder, Jack-of-Most-Trades, UEAW

Solar
Head of Sound, Jack-of-Most-Trades, UEAW

Post comment Comments
Admiral-165
Admiral-165 - - 2,217 comments

I could be a coder if you'd like. i have experience with xml coding from previous EAW modding and CNC modding as well. I could also do a bit of mapping although im not too good at it so if someone else says they're experienced in it then appoint them as mapper and not me.

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Theta.Sigma Author
Theta.Sigma - - 553 comments

Do please head over to our forums, register and apply in the 'Join the Team' boards!

Ultimate-empire-at-war.com

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EchoZulu
EchoZulu - - 6 comments

i can be a beta tester if you need one

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Theta.Sigma Author
Theta.Sigma - - 553 comments

Not at the moment, Echo, otherwise I'd have said; however in the future we will be needing a new beta-testing team.

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EchoZulu
EchoZulu - - 6 comments

ok thanks if you need one please let me know

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clone13538
clone13538 - - 50 comments

i kno this is late but if u need a mapper im trying to learn how to map

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