Post news RSS Twilight Parallax Mod 0.8 Release!

Today we have a new release of our Twilight Parallax Mod. During the last weeks we worked on the shaders and optimized them with a lot more functions. And finllay we add the support of ATI Cards to te shader. We also implented the support of the parallax shader on model textures, so now we can add the

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Today we have a new release of our Twilight Parallax Mod. During the last weeks we worked on the shaders and optimized them with a lot more functions. And finllay we add the support of ATI Cards to te shader. We also implented the support of the parallax shader on model textures, so now we can add the effect of the shader on our models.

Here the complete list of changes in version 0.8

  • added Parallax Support for Model materials
  • added Parallax Map for Model Test
  • shader code improved
  • added support (shader 2.0b) for ATI Cards
  • added some new Textures
  • added some new console commands

Please note that you need the at least (!) the following system to run the mod:

  • min. 1,2 Ghz Pentium/Athlon CPU (or better)
  • 256/512 Memory
  • 100 mb free Disk Space
  • A Shader 2.0b Graphic-Card
  • Steam & Half-Life 2

You can download the mod directly from our MODDB Download Section or from our Homepage.

Have fun testing the mod
Your Moonlight Interactive Team

Comments
marnamai
marnamai - - 200 comments

Are the parallax shaders open-source, so other mods can also make use of it?

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evil_squirrel
evil_squirrel - - 115 comments

yeah, it'd be pretty cool if you guys let other mods use them :)

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Piuneer
Piuneer - - 1,170 comments

I wish you could walk around in the rooms. Then people could inpect the coolness of parallax mapping!

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InnerD
InnerD - - 11 comments

you can... use the arrow keys or change them in the options menu.

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TKAzA
TKAzA - - 3,154 comments

they used some one else's code, it is available at a forums

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Avater Author
Avater - - 105 comments

Garfield is on of our 8free) coders and hel us developing it for the first version. now we improved together with him this shader code to get a new features. so we don´t steal it ^^

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marnamai
marnamai - - 200 comments

So this is a modefied version of Garfields shader, interesting. Is he still updating the open source one?
I remember seeing a topic somewhere on HL2world? If anybody would be so friendly to link me to it ;)

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Avater Author
Avater - - 105 comments

The Shader is not open Source. You can download and use it but you can´t modify the code.
You can also use or shader model, but you can here change some settings by editing the vmt Files.
So feel free to use it but don´t forget to give a credit!!!

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lawlhat
lawlhat - - 104 comments

So I'm guessing you'll need this for the mod?

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