Post news Report RSS Troop Movement to the North...

Reports out of Vietnam show troop movement coming from the north. AultN8R has been hard at work supplying troops to North Vietnam. Everything shown this week is his work, both models and textures. On the left is the standard NVA Infantry. In the middle is the RPG Trooper, and the right shows him upgraded

Posted by on

Reports out of Vietnam show troop movement coming from the north. AultN8R has been hard at work supplying troops to North Vietnam. Everything shown this week is his work, both models and textures. On the left is the standard NVA Infantry. In the middle is the RPG Trooper, and the right shows him upgraded with the SA-7 for shooting at aircraft.

User Posted ImageUser Posted ImageUser Posted Image

Now that school and college is out for everyone, the pace of things should pick up more. There are many little details that must be taken care of as the coding continues. AntiSocialKindaGuy is working on making sure the code for the infantry is as perfect as possible, which is good because infantry is the focus of our mod. I know it is taking awhile, but we do have 9 infantry types that have a wide range of abilities. We want to release the best mod we can so you keep coming back for more. Just hang in there, soldier, don't go AWOL on us yet.

Stop by our forums and tell us what type of features YOU would like to see in the mod. The Idea's thread is ever growing and expanding with ideas from the fans. Let your voice be heard and check it out here.

Post comment Comments
Varsity
Varsity - - 1,044 comments

I was just thinking how terrible those models were when I realised it was an RTS. Showing off closeups of your soldiers so that they appear to be FPS characters isn't going to leave a good impression...nice work though, now that I know what it is. :)

Reply Good karma Bad karma+1 vote
Makkon
Makkon - - 2,028 comments

Photosourced textures does you no good when a model is so unshapely to begin with. Even with the limited polys that you have with an RTS, you could have still given them better shape.

Reply Good karma Bad karma+1 vote
Nakor
Nakor - - 1 comments

This is very good project ... I root you and I wish good Luck ...

Reply Good karma Bad karma0 votes
AJ_Quick
AJ_Quick - - 1,321 comments

Amusingly, the faces look quite good for their poly count.

It's the bodies that which look like wet sacks of ****

Reply Good karma Bad karma+1 vote
Asasin
Asasin - - 54 comments

They look a lot better than the original models!

Reply Good karma Bad karma+1 vote
methy
methy - - 1,221 comments

Nice going. Methinks that for phototexturing, you did great!

Reply Good karma Bad karma+1 vote
lks
lks - - 23 comments

Makkon, wtf are you talking about?! In regular gameplay the infantry models are about the size of an ant on your screen, unless you zoom all the way in. There is no point in adding any more polys.

Reply Good karma Bad karma+1 vote
Bluehawk
Bluehawk - - 596 comments

I know this is for an RTS, but those are damn funny :P

Reply Good karma Bad karma+1 vote
IHM
IHM - - 73 comments

I know how hard it is to make infantry for zero hour, tried, failed. Good work man, I just don't like the arms too much, but other than that, good stuff.

Reply Good karma Bad karma+1 vote
mac89
mac89 - - 47 comments

How many poly's are these models?

Reply Good karma Bad karma+1 vote
alex06
alex06 - - 25 comments

"How many poly's are these models?"

307, 444 & 419.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: