The proposed ideas have ended and the winner is : Joe Baslock
Congratulations to you Joe!
You may therefore participate directly in the project, see your idea come to life and of course you can see a preview of Crash!
Here is the idea of Joe:
"Well, my favorite Levels Would Have To Have Been The Technological level, (Cortex Power, Castle Machinery, Heavy Machinery, etc...).
So, here's an idea, A level Towards the End Before You Reach The Higher ups really, like Technological Those Mentioned Above, goal post-apocalyptic. Almost like the Boiler Room. Broken machines, steaming pipes, and If You Can, Throwing potion Those scientists."
Butterfly on, I know that many expect that we resume the project, but no worries, I continue to work on the scenario and the gameplay in parallel.
And I announce that the first trailer for Butterfly will be online before the end of the year. So be patient and stay confident.
The project is not dead, quite the contrary. And tell you that the project will advance Crash faster thereafter and create a new team more cohesive and better yet! For I must confess I am not a great team leader and I still have much to learn on the job of Leader.
But for this project everything goes well, so the Butterfly project should pick a good foundation and maybe even before the release of CE3.
But I prefer not to go too far on this point.