Post news RSS The Level Designer Update

With the level designer build you can make levels with the same tool we use! Let's see what you can do.

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Changes:

- New Deer character Autry!
- Added a Level Designer that allows players to create and save their own levels
- Use any traps, obstacles, or enemies in the game
- Test, load and save levels
- Added a question mark button that will inform you about the currently selected trap
- Logs now properly position themselves when first loading up a level
- Level Generation Changes
- Tinkered with all of the spawning algorithms to make the system better
- Made easier levels slightly shorter, but hard levels still the same length
- More reliable checking on level generation
- Included more pre-made zones to augment the generation
- Coins can now spawn over any walkable surface, not just ground
- Included a new camera angle in options titled "Camera C" which views the whole level
- Refreshed all of the skins of the characters to be more efficient
- All characters now have white text to be easier to read
- Made water slightly deeper for various reasons

Fixes:

- Fixed a terrible no good very bad error that caused the game to hard crash randomly
- Fixed a problem where emotions could save enemies from dying
- Fixed a few physics problems dealing with logs

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