Post news Report RSS The large reboot

Rebooting is sometimes necessary on your computer, and sometimes the same need occurs for a project. In our case, it was a tough decision last year to do a full reboot and for a while, it seemed like we were going nowhere. But as we were taught, not giving up the hope can be rewarded - and it did for us. But let's start at the beginning...

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Working on Star Wars: The New Era always had its ups and downs. Sometimes, we were amazed by the sheer quality that our artists delivered, sometimes we had to surpass extensive breaks due to the lack of coders. Motivation grew and faded with the actual progress on the mod, while the original target release date in 2008 couldn't be kept due to large technical difficulties. What followed was a period of patching and trying out new ways, which eventually led us to a working version of the mod.

Undesired intermission

The enthusiasm wasn't kept for long though, since we found out that we didn't meet our own expectations, which used to be very high at Invision Games. The gameplay prototype just didn't feel like it was enough to provide a long-term motivation to play the game. As a result, a difficult decision was made by the team: We did a full reboot of the project, which included a new gameplay concept and an entirely new codebase, which was provided by Valve's new SDK template. The only problem: The new concept required even more extensive coding capabilities, which was exactly where we were lacking.
In fact, this situation resulted in a large break from development that took almost a year and TNE fell into a slumber. At this point, several of our team members lost the confidence that the project might get back up on its feet.

The reboot

November 2010 updatesSometimes, you're lucky when you expect it the least. At Invision Games, we thankfully experienced this kind of luck. In August this year, we started experiencing some unexpected interest in our project with several new additions to our team. Øystein 'Maestro' Dale from Norway joined the team as lead programmer with Igor 'sayon' Jirkov from Russia and Cyrus 'bigfoot' Lyons from the UK supporting him. On the artist front, Patrick 'Watchtower' Rourk, Gaybacon (both from the US), Morgoth (Netherlands) and TheDee (Estonia) breathed some fresh air into the project with new ideas and creativity.
And so, TNE picked up pace again quickly, which also led to retired team members gaining interest again and joining back active development. Since October, we've experienced a productivity that we've never achieved before. With over 300 updates in this period, the game is growing as quickly as never before. We have now established weekly developer meetings and test sessions for our first alpha builds.

November 2010 updates November 2010 updates

In order to reflect our entire reboot, we also overhauled our entire website. Our new media section contains a selection of screenshots, videos and music pieces composed for our projects. Yes, projects! We currently have another project in development and picked up a new separate developer squad from the German game design university MD.H in Düsseldorf. Unfortunately, we cannot disclose the nature of this project yet, but we promise that it's gonna be a surprise!

November 2010 updatesAt last, I would like to thank all of you guys who have had faith in us. We're happy to announce that we'll open up closed beta tests in the near future, so stay tuned for more information to come!

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ThePeanutBaron
ThePeanutBaron - - 249 comments

Great news.

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Dr.Worm
Dr.Worm - - 181 comments

:O This made my day <3 keep being awesome

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radutanasie
radutanasie - - 949 comments

"Much to learn, you still have."

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Irafos
Irafos - - 13 comments

Congratulations, this is indeed great news, the mod has survived. I know I speak for everyone that is watching this mod and others who will certainly join on later when I say that we are eagerly awaiting your first beta!

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powercramp
powercramp - - 1,005 comments

That's really great news :-D

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Jesusfreak
Jesusfreak - - 770 comments

I love all of you!!!

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Tallfire
Tallfire - - 4 comments

I'm happy to hear this. I remember first hearing about it a long time ago on the Movie Battles II (JKA mod) forums and got a great feeling about it.

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FJS
FJS - - 839 comments

Yay closed beta tests! this is coming closer

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Deathace13
Deathace13 - - 196 comments

Yay! :D
Keep it up untill the end!

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Piuneer
Piuneer - - 1,170 comments

A brand new start means brand new followers too. You just got one more ^_^

Everything is looking perfect so far. Keep loving what you're doing.

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dirtylaundry022
dirtylaundry022 - - 12 comments

Keep it coming!!!!

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Rebourne
Rebourne - - 19 comments

Amazing great job so excited to hear this. Keep us up to date!

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OriginalPerry
OriginalPerry - - 107 comments

Looks interesting, tracking :)

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Cake_
Cake_ - - 86 comments

I just looked at the updates on the main page and saw this, and I'm tracking. Sounds cool! :D

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Bird_of_Prey
Bird_of_Prey - - 1,616 comments

Great news! The new stuff looks great and best of luck in the future.

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hate4uall
hate4uall - - 702 comments

you can do it!

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Radar11m
Radar11m - - 694 comments

Awesome guys best of luck to you

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theM3nace
theM3nace - - 331 comments

AWWWW YESSSSSS!
I've been waiting so looooong and to know now that you're back in business is so relieving.

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Kaikkivaltias
Kaikkivaltias - - 49 comments

Awesome!!

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awesomepossum
awesomepossum - - 997 comments

Good luck with the reboot.

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FISHMAN_PRIME
FISHMAN_PRIME - - 364 comments

Good to have news.

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TALON_UK
TALON_UK - - 1,156 comments

Good luck guys, looking great so far.

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UKcharlie
UKcharlie - - 226 comments

Fantastic news. Was wondering where this had gone.

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Wimsey
Wimsey - - 14 comments

long time no news! I'm happy that your are alive =) Good luck!

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