Post news RSS The Guns Have Arrived!

Take aim and shoot a load of death from your favorite weapon.

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The Final Weapons:

Forged deep within the mechanical kingdom itself, these weapons are provided for one reason only: to kill. There are 18 weapons in all, and endless strategies await. Each weapon is in a different class and has two functions. This makes it feel like there are over 30 weapons.

Laser Launcher


Crank The Cannon












I believe this is the final batch of weapons the game will be launching with. I hope that through time I can add a few more really cool weapon ideas I have. This would be post launch and included in future free updates. If you guys have any ideas on weapons or input on how to make these better, let me know. :)

Thanks for reading. Please feel free to let me know what you think. I aim to make Silas one of the best PC games around, so please help support it by tracking, spreading the word, and pre-ordering!

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Comments
syson5
syson5

first comment and rlly nivr weapons excatly waht i wanted

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xXMaNiAcXx
xXMaNiAcXx

No one wants to know that you were the first to comment.

Great update! I'm really excited about this game now, really loved the happy hammer XD

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Croco15
Croco15

I couldn't even read that. Anyways awesome weapons! I'm REALLY excited.

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Theon
Theon

**** yeah, Blue She-!!
I mean..., Krusher ^u^;

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exaltstudios Author
exaltstudios

hehe, well it's not as lame as the blue shell. As it won't kill the person in 1st place. It's fairly hard to obtain 1st in Silas, so I don't think it's fair to punish the person with a blue shell type weapon when they get there. The hammer and ice king will hurt all the players aside from you, with the hammer being a bit like the lighting bolt. But luckily I'm not making it happen as often as the lighting bolt. As I want skill to be more important than getting a better random weapon. :)

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Paxton
Paxton

Automatically awesome.

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booman
booman

Very nice update. So much to take in all at once. Sounds like a lot of balanced weapons for gameplay. I really like how you took the time to think through the capabilities of each weapon and how it will affect the race. Then you 1up-ed it by adding a secondary function. Very Cool. Keep up the hard work

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