Hello ModDb! Say hello to the Official Moddb Page of A Hellish Trip!
Q: What is this?
A: This is a GZDOOM V.4.10.0 DOOM II WAD That i made (mostly by myself). It Features New maps, New Textures, New Weapons, New Monsters, Vanilla Doom Monster Improvements (Rng Deaths, Consistent Blood Colors, Damage types), etc.
This is also my 2nd doom wad. my 1st one being Possesed Labs
What did i do so far.
So far i made 5 finished maps (I dont want to spoil their purposes but i did leak MAP04 and it can be seen here .
I've also added some stuff from Realm667 (some monsters, weapons, etc.) and some monsters that i coded myself using Decorate. and also made the sprites (exept for two but the credits will mention their sources).
What are the maps called so far?
Map01 - Entrance.
a not so welcoming castle like structure to hell. very short.
Map02 - The Fountain
A small bloody fountain in the middle of 2 other small castle like structures.
Map03 - Marble Prison
Some prison made out of both marble and metal.
Map04 - Flesh Land
A small carnival with inhumane activities going on and is powered by some flesh generator.
Map05 - The Tent
A not so tent looking structure with a clown cacodemon you need to kill. but that cacodemon is not like the others you saw...
Map06 - Blood Forest (WIP)
a forest with trees fueled by tortured souls, a civilization being built. Looks like The icon's twin randomized his victim's punishments.
I plan on making this a megawad. So. Congrats! you reached the end of this article. cya!