Post news RSS Testing phase 2

Still undergoing thorough bug testing with friends' assistance.

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Bug found so far:

  • Wall stuck
    Player stuck at some walls when collided walls
  • Blackhole
    Player drops from terrain into oblivion in some particular situation

  • Sound effect
    Paper sound will not function properly while collision and player movement happens
  • Lighting problem
    Effects and lighting are not function properly

Some major problems that can affect the experience of the players can be fixed. However I can't be sure that others can be fixed in time due to lack of technical skills and knowledge.

wall problem... :( but fixed :)

pheenix93 - - 71 comments

I have no experience in unity engine but the Wall stuck and Blackhole problem may be caused by wrong collision types... Maybe you can choose a simplified collision type, like box for the walls ;)

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eatmygame Author
eatmygame - - 10 comments

Thanks pheenix93. Actually what you said is true. I changed the some of it's collision types to simple box. It seems that it works alright for now. :D

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