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RED STORM: Urban Warfare is in need of a team. Three schmucks won't cut it. Mappers, we need you. Preferably Counter-Strike mappers, good ones. We aren't in a position to be picky, but a mod isn't good without mappers. Texture artists, coders, weapon animators, MAPPERS, modelers, sound artists, all

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RED STORM:

Urban Warfare is in need of a team. Three schmucks won't cut it. Mappers, we need you. Preferably Counter-Strike mappers, good ones. We aren't in a position to be picky, but a mod isn't good without mappers. Texture artists, coders, weapon animators, MAPPERS, modelers, sound artists, all positions are open, except NPC animator (That's my job) Let's see some people join in here!

If you are a Counter-Strike modeler, you're in luck, we use a lot of Cstrike templates, so your talents would be very useful! C++ coders are to be good at their work, we are going to see some very sharp twists and turns in the code, for there is to be some stunning AI to be coming. Pretty much anyone with a useful talent will be accepted.

Simply e-mail me a render/screen shot, or sample of your work, and I will confer it with my colleagues. If it's acceptable, you're in. If you're too lazy to e-mail it, you can always IM me on AIM, my screen name is "Loserkids of AIM" my associate on AIM is "Cybernetic Goku" and "JMV_Cyber" My e-mail also works on MSN (Hey, how 'bout that?)

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