I am creating the character using zbrush. This is a work screen of zbrush. At this time, a character is 400,000 or more polygons.
Then, I perform reconstruction of a mesh. This work is called retopology. Result:
Zombie EGG: 1657polygons
Zombie JOE: 1756polygons
OK, I'm creating another character now. Please look forward to it!
Very nice indeed, are you using the retopology tool?
No, I'm using Zbrush retopology tool.
I'm pretty sure that's what he meant.
cool
wowo cool!