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Being based in Unity, Shooting Star Panic for the Android platform is only $500 and a little bit of work away.

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I'm a huge fan of the Android platform. My phone is an Android Phone, and I follow Android news very closely. The game engine that Shooting Star Panic was made in is shortly releasing an Android license, and a Shooting Star Panic "port" for Android is a definite stop on my list of things to do. With Unity, porting the game would be as simple as changing a few lines of code and clicking a button. Port in this case is the wrong word, as I will be updating and refining the game as well (and these changes will also be pushed to the iPhone version as a free update of course).

The only stumbling block is the price of the Android License, which is $500. This may seem like a small amount for some of you (and if so, I've got a great link for you to click on later in this post), but to a soon-to-be college freshman from a middle class family with a minimum wage job this is a pretty large gap for me. If you're interested in an Android port of the game, or just want to be a nice person, I'd love for you to donate to my cause. You can do this in two ways. The first, and best for you, is to purchase Shooting Star Panic for the iPhone or iPod Touch. It only costs you $0.99 and you get a pretty fun game out of it. The iTunes store link is here.

The other way to donate is directly through my PayPal page, here. You can choose the amount (this is the link for those people for whom $500 is a small amount), even a penny would be helpful. I look forward to working with you, and hope that my games can reach as many audiences as possible. If you choose to support Wanilla in any way, I thank you from the bottom of my heart.

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