Blocky Brothers second release is live today. Making its Mac and Linux debut! I am very happy for any feedback of Mac or Linux users as I blindly trusted in Unity's build system.
The gameplay is still very limited. However you can win, you can loose, you can collect points, you can die, and you can kill.
Lessons learned: Once you start making a game, even if it's a cover of an existing one, your mind starts to come up with new ideas. I hope that I find to make some of these come to live in one of the next releases.
Features included in sprint 002
- Advanced movement (in air control)
- Killing enemies
- Splatter effects
- Death by touching enemies
- Death by falling down the pits
- Time counter
- Death by running out of time
- Live counter
- Scalable GUI
- Sound effects
Upcoming features with sprint 003
- Moving enemies
- Coin blocks
- Extra life per 100 coins
- Text bubbles
Special thanks to all people doing great work and sharing it under Creative Commons: