Post news RSS Spatial Fear Registered, Concepts Added

Players were given a taste of our game a couple of years ago when we released Spatial Fear: Prologue for Unreal Tournament. It was a short total conversion game showing off the universe we created and the gameplay style we were shooting for. We've now moved to the Source engine (Half-Life 2) to

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Players were given a taste of our game a couple of years ago when we released Spatial Fear: Prologue for Unreal Tournament. It was a short total conversion game showing off the universe we created and the gameplay style we were shooting for.

We've now moved to the Source engine (Half-Life 2) to power our next project, Spatial Fear. While our first release was more of a teaser to give players an idea of what to expect, Spatial Fear will be a full-fledged game.


We believe we can provide a unique experience by combining immersive environments, an engrossing storyline, atmospheric settings, and frenetic action. One of these factors will not be sacrificed for another. Seamlessly blending all four will ensure a game that will appeal to the audience possible while still remaining fun.

Rather than pushing the technological envelope to it’s boundaries, our aim is to present a game with artistic maturity. We hope this sounds interesting and you decided to watch and support us. And don't forget to view the gallery.

Comments
GAMESOULjA
GAMESOULjA

no love for ut2004? :(

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J1mmmy
J1mmmy

Why make a sp mod on ut2004?

I hope you suceed in making this.

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the_culture Author
the_culture

As nice as the UT2k4 engine is, it is not very SP friendly.

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