Post news RSS Soulash v1.0 released on Steam and Itch with 10% launch discount!

Soulash is a traditional turn-based roguelike where you take the role of a forgotten god set on destroying the world. It features a big open world that exists only for the pleasure of complete destruction, tactical combat with lots of active abilities and weather conditions, a complete story from an antagonist point of view, lots of good loot, crafting, and in-game tools for additional content creation.

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Greetings fellow gods,

In case this is the first time you're encountering Soulash, it's a traditional turn-based roguelike where you take the role of a forgotten god set on destroying the world. It features a big open world that exists only for the pleasure of complete destruction, tactical combat with lots of active abilities and weather conditions, a complete story from an antagonist point of view, lots of good loot, crafting, and in-game tools for additional content creation.


Today, after 5 long years of development, Soulash hits 1.0 and releases on Steam and Itch, with a 10% launch discount!

Below is the full changelog for the 1.0 release:

Added

  • Core gfx mod with pixelart tileset. Both core and core_gfx should be enabled unless someone would like to continue to play ASCII.
  • Steam Workshop integration:
    • Publishing mods to Steam Workshop.
    • Loading subscribed mods.

workshop


  • Steam Leaderboards integration:
    • Scoring per profession
    • Number of items crafted
    • Number of souls consumed
    • Quickest win (in turns count)
    • Placement will display in a notification when the player dies or wins.

leaderboards


  • Steam Achievements integration
    • Added 69 achievements

achievements


  • 5 new enemies.
  • 30 new alternative region maps
  • New tutorial entry about going back to Dreamworld.
  • Added "thumbnail icon" input in the mod edit form, that allows changing the Workshop thumbnail. The path to the image is relative to the mod folder.
  • Added notifications on publishing to Steam Workshop with the result.
  • Added mouse wheel scrolling on the Tutorial screen.


Changed

  • Javelin is considered a throwing weapon instead of a spear (being strength-based instead of dex).
  • Improved some entity animations.
  • Smite now scales with 20% weapon damage.


Fixed

  • True damage is no longer reduced by endurance.
  • Fixed rare crash when disarming weapon that provides access to an ability.
  • Fixed crash when attempting to shoot Lightning Arrow without arrows equipped.
  • Fixed issue causing Steam Workshop id to reset, publishing the mod twice.
  • Fixed copy-paste in modding between different region maps.
  • UI no longer stays hidden after winning the game and immediately starting a new one.
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