For a while now, we've been contemplating changing the core gameplay, as some of us have never been sold on the thought of our core game being centered around Tetris mechanics. Everything sitting on top of that gameplay is exactly what we want in the game, from the building pieces with the beat to executing dance moves based on your performance. But something just didn't seem to click in the whole Tetris style gameplay.
When it was first brought up, there were some good ideas floating around, but none of them really stuck. Finally, it hit us, and we started toying around with all the game mechanics surrounding it, pulling from some of the previous ideas, and BAM, a whole new gameplay was born. The new gameplay will definitely stand out to everyone as unique and hopefully interesting/exciting. We'll be ready to release more details on this new gameplay by the end of the month, perhaps with a new gameplay video showing off these exciting new concepts. Stay tuned, folks, things are about to get crazy:
And how! This is gonna blow you guys away =)