ok so, it's the holidays and i bet your wondering, that makes plenty of time for you to work on the mod, not really, I've decided to take a 1 week break from working on the mod for the moment, so I can get a clear head and relax ect ect I need it
I hope everyone had a good easter, mine was pretty average
Just resting it up at the moment, I really need a good weeks rest. But dont worry, I'm still managing the mod and working on it, just taking a short break
And thats all I got to report
WE NEED HELP!
Once again, We are really desperate for C++ programmers, Character modelers, and a Mapper or two if you can fill in any of these positions, please visit the Forums and apply for a position, if you know someone with any of these Talents, please point them in our direction.
- C++ Programmer (we really, really really need a programmer, badly)
- Character Modeler
- Weapons modeler (must be able to do animations and compile the weapons for Source games)
apply Via the Quake1:Source forums (Quake1source.darkbb.com)
Over the past couple of days people have been just leaving comments on the mod page or leaving comments in my profile about contacting them to work on the mod, Please DO NOT DO THIS, Posting normal comments is completely fine but if it is a post that has anything to do with Getting a position and Working on the mod then you will receive no response unless You register to our 'Forums' and 'Apply' for a position, otherwise it is a lot more work and running around to get people on the team, so please, if you wish to work on this mod, please register on these forums here: Quake1source.darkbb.com
After registering, make a new post in the 'Join Us' section of our forums, there will be a stickied thread detailing the guide lines to apply for a position, thanks for your understanding
(Note: please don't ignore what was just said, as we will 'NOT' contact you about a position on the team if you just leave a comment on the ModDB or the user pages, thanks for understanding)