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Here is a little tidbit - a map I completed on the sidelines of this project. It is from Snake Eater, and exists as a team deathmatch map with one or two little secrets. This is to keep your appetite for this mod strong, and maybe win us a vote for top mod? Enjoy the map, it's for CS:Source (Pakrat version is recommended).

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Here is a little tidbit - a map I completed on the sidelines of this project. It is from Snake Eater, and exists as a team deathmatch map with one or two little secrets.

This is to keep your appetite for this mod strong, and maybe win us a vote for top mod? Enjoy the map, it's for CS:Source (Pakrat version is recommended).


The terrorists start at the top entrance that leads to the Granin Design Bureau, and have to work their way down the warehouse stairs. The CTs start on the docks and need to work their way inside the warehouse.

All battle points are within the warehouse: two entrances for the CTs, one defence-able position for the T's. I created this map in homage to Metal Gear Solid 3: Snake Eater and it's gloriousness! Has a 3d skybox and is made to look as realistic as possible.

This is a beta, but only because it has not been live server tested. It features fully custom optimized visleafs, a few secrets, and a custom (and tweaked) bot file for offline play!

The teams are 10 versus 10. It has been pakrat-ed, so their should be no missing textures or models! Please advise if otherwise.

Pakrat Version: See downloads section on moddb.
Regular Version: no longer offered

Comments
cheesemoo0
cheesemoo0

Fix that texture stretching on some of the displacements!

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pliskin.nh Author
pliskin.nh

Lol - I would redo all the displacements if I had the time. This map is almost a year old! Rather than collecting dust on my HDD, I figured I'd release it.

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xXMaNiAcXx
xXMaNiAcXx

Nice map dude, also, good luck with the mod, I love mgs.

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