Post news RSS Solar Empire Rebellion 1.80

Ironclad Games and Stardock Entertainment are happy to announce the release of version 1.80 for Sins of a Solar Empire: Rebellion today. Available via the Steam client, this new update includes an revised graphics shader system, balance changes, and new modding additions as part of the new Stellar Phenomena DLC.

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Version 1.80 Hotfix (11/14)

  • Fixed phase space destabilization buffs that weren't working on the Neutron Star.
  • Fixed incorrect buff finishConditions for Neutron and Black Holes.

Version 1.80[ Graphics ]

  • Updated ship and structure rendering (specifically the shadowed and non-shadowed shaders).
  • Adjusted TEC and Vasari missile speeds/turn rate to be smoother (doesn't affect damage).

[ Gameplay ]

  • Adjusted Anarchic Society planet bonus to no longer require exploration (Forbidden Worlds DLC).
  • Pirate Cutthroat base damage decreased from 60 to 45; weapon cooldown increased from 5.0 to 5.5.
  • Pirate Rogue base damage decreased from 40 to 35.
  • AntiMedium to Medium damage increased from 1.33333 to 1.5.
  • TEC
    • Kol Gauss Blast ability updated: The Gauss Blast now bypasses Shields and directly damages the hull of the enemy ship. Antimatter cost reduced from 50/55/60/65 to 45/50/55/60; damage decreased from 400/670/940/1210 to 160/270/380/490.
  • TEC Loyalists
    • Increased damage on Disruption Matrix (Titan) from 40/50/60/70 to 70/70/70/70.
    • Ankylon Titan Flak damage increased from 30 to 45.
  • TEC Rebels
    • Increased Refined Emitters from 1 level of research to 2.
    • Ragnarov Titan Flak damage increased from 30 to 45.
  • Advent
    • Corvettes should now be affected by Ruthlessness ability (Destra Crusader).
    • Psionic Scream (Discord Battleship) will now interrupt.
    • Radiance Battleship Energy Absorb ability updated: Armor bonus increased from 2.00/3.63/5.27/6.90 to 2.0/4.0/6.0/8.0.
  • Advent Loyalists
    • Coronata Titan Point Defense weapon cooldown decreased from 5.5 to 3.5.
  • Advent Rebels
    • Adjusted Reanimation research subject slightly to give the intended bonus.
    • Eradica Titan Point Defense weapon cooldown decreased from 5.5 to 3.5.
  • Vasari
    • Reworked Phasic Trap (Hangar Bays) in order to properly limit the number of affected strike craft.
    • Phasic Trap (Hangar Bays) will now affect 18/27 individual strike craft, increased from 10/20; duration updated from 45/60 to 45/45.
    • Disruptor Nanites (Phase Missile Turret) duration decreased from 600 to 60.
    • Vasari bomber strike craft damage decreased from 76.9 to 73.055.
  • Vasari Loyalists
    • Reworked The Maw ultimate ability on the Loyalist titan to properly limit the number of destroyed enemy frigates as intended.
    • Vorastra Titan Pulse Beam (anti-strikecraft) weapon cooldown decreased from 5.5 to 5.0.
  • Vasari Rebels
    • Kultorask Titan Pulse Beam (anti-strikecraft) weapon cooldown decreased from 5.5 to 5.0.

[ Modding ]

  • Stellar Phenomena DLC: Added new Random Event system.
  • Stellar Phenomena DLC: Added AI logic for random spawned attackers.
  • Stellar Phenomena DLC: Added new buffInstantAction type (ChangePlayerIndexToNeutral).

[ Misc ]

  • String improvements for Starbase Mobilization description.
  • Fix for the game thinking a user doesn't own the Forbidden Worlds DLC in multiplayer when they do.
  • Removed Roiders Outpost planet bonus from appearing on Dead Asteroids.
  • Various string updates for changed abilities.
Comments
WeeGee9000
WeeGee9000 - - 1,639 comments

There is going to be a new expansion, i heard

Reply Good karma Bad karma+1 vote
MrPerson
MrPerson - - 1,801 comments

another one?

Reply Good karma Bad karma+1 vote
jaybt12
jaybt12 - - 9 comments

were can i download this

Reply Good karma Bad karma+2 votes
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