Post news RSS silEnT mod release 0.3.3

Here is silEnT mod 0.3.3 There wasn't 0.3.2 public release, so 0.3.3 covers also things done in 0.3.2.

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Here is the change log:

Version 0.3.3

  • Fixed alternative fire bug introduced in 0.3.2.

Version 0.3.2

  • Readded class awards. They should work now correctly with XP save.
  • Added possibility for server admins to enable teamhit sounds.
  • Added flag 8 to g_identOptions. Actions taken based on client identifications are reported in the adminchat.
  • Added default silEnT watermark.
  • Fixed bug with missing hitsounds (
  • Fixed bug with class stealing (Mygamingtalk....-change-weapon).
  • Fixed bug with soldier secondary weapon changing to akimbos.
  • Fixed throw last knife bug (Mygamingtalk).
  • Fixed fireteam overlay bug.
  • Fixed server list server name filter bug/crash.
  • Fixed bug with say_teamnl command that allowed muted players to write in team chat (Mygamingtalk....-muted-players).
  • Fixed bug with g_classWeapons cvar (Mygamingtalk....g-classweapons).
  • Fixed bug in the TDM timebar.
  • Fixed some bugs with the win probabilities. Not in algorithms, but with the calls to calculate them.
  • Removed Active Team Balance.
  • Removed g_teamForceBalance_playerrating.
  • Removed !balance admin command.
  • The g_XPSave flag 8 will no longer kick guidless players for duplicates.
  • The !howfair command now uses K/D determining fairness.
  • Possibilities for invalid kicks for spoofed client identification reduced.


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