Post news RSS SI 0.97b Released!

Science and Industry 0.97b has been released a some new things include: -New maps: si_deep (Chaos), si_depot (Chaos), si_forge (RhoadsToNowhere), si_movealong (Behrooz), si_optica (tommyd), si_replicant (Cadaver), si_retrovirus (Cadaver), si_spa (Cadaver), si_wonderland (PapasNewBag) -Updated maps:

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Science and Industry 0.97b has been released a some new things include:

-New maps: si_deep (Chaos), si_depot (Chaos), si_forge (RhoadsToNowhere), si_movealong (Behrooz), si_optica (tommyd), si_replicant (Cadaver), si_retrovirus (Cadaver), si_spa (Cadaver), si_wonderland (PapasNewBag)
-Updated maps: si_daybreak (Chaos), si_urban (Chaos)
-New gameplay mode - resource race (featured in si_movealong)
-New explosion effects for Satchels and Tripmines
-New team weapon models: Briefcase, Tau Canon, Grenade, Shotgun, Tommygun, Colt, Tripmine
-Added scientist animations when a scientist wakes up from unconsciousness and is about to teleport back to his/her lab
-Added lightbulbs above scientists when holding the Mindray or the Radio showing the scientists' efficiency
-Added team colored Tau Canon effects
-Added Colt secondary fire as a zoom if your team has researched Ocular Implants
-Added Briefcase secondary fire to throw the scientist you are carrying
-Added new research: Super Jump Module

Head over to Planethalflife.comand grab it :)

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