Post news RSS Retaliation - Path of War update 0.94b

Retaliation Path of War 0.94b available for download. What's new? NEW FEATURES: * Completely changed the graphics of the terrain tiles * (WIP) with the next release it will be possible to select a preferred tileset

Posted by on

Retaliation Path of War 0.94b available for download.

What's new?

NEW FEATURES:

* Completely changed the graphics of the terrain tiles

* (WIP) with the next release it will be possible to select a preferred tileset

UNDER THE HOOD CHANGES:

* increased campaign memory allocation

* optimized tile rendering function

* (developer only) graphical changes in fog of war

* (developer only) added observer mode for multiplayer games

BUGS STOMPED:

* starting phase map directive was not applied

* starting production was not reset after first turn

* unit visualization during reinforcements under fog of war

* "no enemy" event (AI) was not recognized

* fixed max index for missions, battles and campaigns

PREVIOUS WARNINGS:

* version 0.94 introduced some changes in campaign progress save which may result in some of your already played campaign maps appearing now locked. We apologize for the inconvenience.

* version 0.92 introduced an alternative combat mode called ("videogamer"); you can disable it in options if you prefer to keep playing in board game mode

* version 0.91 introduced antialiasing. If you encounter problems after enabling antialiasing, check the changelog of 0.91 on the game website

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.