Unfortunately, REBIRTH will not be making the February 2010 release we hoped for. However, I am confident that a Beta-version demo for the first disc will be available next month, for feedback and testing, so keep your eyes peeled!
I will be offering a PSOne NTSC-U (American) version patch, followed by a similar patch for PAL-E (English), which will feature:
- The new spells, materia, and enemy skills
- A cleaned up version of the enemy class system
- New mechanics
- Stronger enemies, with more potent, status-inflicting and dangerous attacks
- New weapons, and characters with rebalanced growth rates
However, I must emphasise that this will be a Beta - open for evaluation and change - and there are certain things, such as new enemy AI, formations and encounters, that won't be finished for quite some time yet. Writing new AI and debugging it can be a time-consuming process, and as disappointing as all this sounds, crashes are an absolute no-no in a game where hours pass between savepoints. I will not be happy to implement these features into a public release until I have complete confidence in them.
The demo will come with full instructions for patching, a few tips and advice to get you started, along with instructions on contacting me, discussing the mod and contributing your own experiences to the project. It might be a little longer than first hoped, but hang on tight!