After a long time we could finally finish the redesign of our modification. As a result of the redesign we decided to change our setting to the Middle Ages. If you are interested in closer information, you can read some more details at Eb.bounced.de
In the renderings you can see two of our future axes. The more impressive one is a high-level axe and will only be available for experienced players, which means that you must collect many experience points during gameplay by killing enemies, reaching missions tasks, etc before.
This axe ist very effective: one hit, one kill. But it is a two-hander and so you should watch out for your enemies very carefully because you will not be protected by a shield.
The other axe is a low-level axe and will be available very soon during gameplay. It is very cheap and, for its price, also very effective. A hit won't result an instant kill, but it will absolutely do its job. You also just need one hand to handle it, so you should spend some of your ressources to get a shield as a perfect assistance for your axe.
GOOD! though I haven't really heard of the modification untill now. I am glad to here that you guys are going for a different approach. One wwII mod down 300 to go! lol