Post news RSS Recolonize Update #3

Quick update for Recolonize mod. The mod progress on July-August: Drones defenses and air unit

Posted by on

It's been a while after the last update news. This mod pacing quite slow because some members were resigned from the team, including our Concept Designer HeartbreakOne that too busy with his school. Moreover the team have shared members in another mods.

But this not means there are no progress. Here what have been done in this one month:

1. Drones Component Tower

Drones Auto Component Tower

Component Tower
- weapon: unarmed, upgradable
- ability: upgrade weapon addons (Sentry/Cannon/Missile), auto-repair
- requires: Reactor, 1 power

"The only base defense for drones, can be upgraded with one addons weapon"

Drones Auto Sentry


Auto Sentry
- weapon: twin heavy machine guns
- ability: can't attack air, disabled when low-powered
- requires: Auto Node (the base building), additional 1 power

"weak, but fast-firing componet tower base defense addon, effective against infantry"

Drones Auto Cannon


Auto Cannon
- weapon: cannon
- ability: can't attack air, disabled when low-powered
- requires: Auto Node (the base building), additional 1 power

"anti-armor component tower base defense addon, effective against vehicles"

And here's the upgrading animation:


2. WIP Concepts

Drones Steel Wing (Scout):

Drones Steel Wing WIP Drones Steel Wing WIP Drones Steel Wing WIP

Drones scout air unit. Have minigun turret for self-defense. detect stealth (when flying), stealthed (when landed), powered.

Lurker Tank skin WIP:
Lurker Tank skin WIP

Comments
Samster01
Samster01

Nice update Recolonize team, as I said in the images of each defence, the designs look unique and sleek.

The Steel Wing, (cool name btw), looks like an awesome model/idea to me.

The Lurker Tank skin looks very good for an early attempt. As long as the skinner keeps practising, he should improve steadily overtime. (Personally I actually like the drone logo, being on the front. Even if you remove the logo from the front, I suggest making it smaller and putting it somewhere else on the tank).

It's sad to hear that HearbreakOne had to leave the team, he was a great concept artist and a nice guy. Obviously RL will take the highest priority. :(

Hope the mod continues to release such original content. :D

- Sam

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Browse
News
New
Post news
Share
Related Games
C&C: Generals Zero Hour
C&C: Generals Zero Hour Real Time Strategy
Related Groups
Enlima Studios
Enlima Studios Developer & Publisher