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Time sure flies fast, doesn't it? It has been a while since the last post from us so we would like to give you an update on what has been going on recently with MTA:SA. We have got two highlights for you this time.

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Hi there!

Time sure flies fast, doesn't it? It has been a while since the last post from us so we would like to give you an update on what has been going on recently with MTA:SA. We have got two highlights for you this time.

The community

Do you remember our Community website? It has served us well over the years but has also caught some rust in the process. Therefore, we would like to re-visit it and improve your experience with discovering and publishing resources.

Our plan is to build a new community website from the ground up using modern technologies, and we would like to hear from you what you would like to see on the new platform. Please respond to this thread with your ideas and suggestions.

Technically inclined users can take a look at the first pass of our specification document.

Development progress

As for the mod itself, we have received many pull requests (patch contributions) on our GitHub from open source contributors lately.

One of such contributions is a brand new feature: custom IFP animations support, coming from one of our community members, Saml1er. He managed to get this to work nicely in MTA:SA, while ensuring that our coding standards are met so we could include it without too much hassle.

Saml1er even made a video which showcases what this feature is all about. You can find it below:


We intend this to be a part of our upcoming 1.5.6 release which we hope will come soon, but you can try it out now by using a nightly build:
Nightly.mtasa.com

Tips for using this can be found on our wiki: Wiki.multitheftauto.com

That's it for now. Take care and enjoy the summer!

— MTA Team

(psst, here's the original forum post)

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