Post news RSS Quick Update on Molecule

A little update on the development progress. I think I've got half of the game done.

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Life is catching up to me so the game development might slow down. But that's just the bad news. Good news is that I've finally made the game working... to a point that's half playable. Molecules spawn properly in every mode. The behaviours of some still need scripting but the game runs without any errors popping out nor having double instances when there should only be one. This that I still need to do is get the game to save data in a light-encrypted file (don't know how I'll do this but Google is my friend), also the end-game score table needs to be done and the high-score record still needs to be implemented. To add to those, event system also needs to be added. I'll add that when I get all the others done and beta is out.
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