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Presentation of Blood Children. Descripcion of the content of the mod and the type of gameplay.

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Vampires are a cool setting that I wanted to explore. Blood Children is the result of that. The mod continue the gameplay of Pleb, with mele combat, but introduce new enemies, powers, and two big enviroments with new ideas, including day and night, outdoors and indoors areas.

The engine was made to be compatible with all quake engines, but I fear his complexity is just too big for engines that are not updated to support most modding expansions. For now I recommend his use with the FTE quake engine, I have tried with a few, and FTE seems the one that run it better.

So.. Quake Mele, in third person, with vampiring powers, custom maps.

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