Post news RSS Publisher interested in Brutal - Help needed!

We recently received an inquiry from a top publisher who is interested in discussing the possibility of publishing and distributing Brutal! Due to this exciting news, we are currently working overtime to get Brutal's demo finished and are therefore looking for some new talent to help with production

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We recently received an inquiry from a top publisher who is interested in discussing the possibility of publishing and distributing Brutal! Due to this exciting news, we are currently working overtime to get Brutal's demo finished and are therefore looking for some new talent to help with production of the demo. We are currently seeking to fill the following positions, all of which will be on a volunteer basis:

Level Designers: Apply Now!

We are looking for extremely talented level designers who know the Valve Hammer Editor inside and out and have previous Source Engine level design experience with either HL2, HL2 Deathmatch or any HL2 related mods. All applicants should send links to their online portfolio and downloads for any released levels.

Texture Artists: Apply Now!

If you have an incredible amount of artistic talent and love making character or environment textures then we need you! We are looking for talented artists to help bring our Fighters and Battlegrounds to life with beautifully detailed textures. All applicants should send links to their online portfolio and samples of their textures being used in game.

Modelers: Apply Now!

A fighting game isn't a fighting game without gorgeous looking Fighters and loads of random environmental objects, so if you have a knack for pushing polys then don't hesitate to apply. We need Modelers with loads of experience creating all sorts of beautiful models from Humans to Monsters, Robots to Aliens, Trees to Birds, Planes, Trains and Automobiles! If you're a great modeler, then we need your help!

Programmers: Apply Now!

If numbers are your bread and butter, then we'll keep you in constant supply! We're looking for programmers with at least 5 years experience with C/C++ and at least 1 year experience working with any game engine that uses C/C++. If you have any experience working with the Source engine, there's definitely a spot on the team that's open to you!

All applicants who are accepted to the Brutal team and who contribute any work to the production of Brutal's demo will have a chance at full-time paid employment with Surrogate Interactive once we sign a publishing deal. The more you contribute, the better your chance of getting full time work.

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