We are pleased to announce the release date of our prototype on the 7th June, this means loads more updates and work will step up a pace, soon we will show our first animation (Walking on the test map), more weapons, models, concepts, demos etc...
Here are some Screens of our testing area (we had to change it because of a error), we even included a Screenshot that zooms in on the trees, the Prototype will involve mainly a few missions, some weapons and armour, to give you a tiny taste of the game.
So the rumor i heard was right!!! ;)
so how much is the monthly fee for the mmo?
I hope it doesn't have a monthly fee lol D=
seconded, however i can almost guarantee that it will be a pay-for-play game... (unless we get an awesome early bird bonus! lol :))
I don't have a means to pay for a game like this currently. Thats why I hope most of it is F2P. xD
Alpha testers will get life subs, but only a few can apply.
i have heard Approx 5 euros per month...
Apply now if you want free for life
I hope that was a sarcasm or some kind of irony...
I apply I guess, im always available for beta and alpha testing seince I work from home. But seince I dont see a section for applying I guess im going to apply here.
-As long as you dont mind the russian accent-
I also have one question, are you planning on using a single all user map or spread it out on several traversable maps/regions?
initial testing will be single player, until we get multiplayer, but it will be several 'worlds'
Lets hope its the latter. It might cause major laggage if its one giant map of Europe.
just a bit XD
it'll be a new type of zoning which creates no lag, so when i am on the border, instead of crossing from one large map to another large one, it will cross from one large on to a smaller one, and while you are on the smaller one, the larger map will be being loaded, so it is a seamless transition
yeah that is totaly rad
Good news. I'm anxious to see the early results of all your hard work. Will the weapons and armor models be finished works or still have some finishing touch-ups left ?
Well,we first want to complete as many models as we can (For testing etc. etc.) however,we have yet to texture the models so far,If by then most of the models are done we would be able to texture them etc. so it's all about how much we can get done before the prototype release...
Yeah we're gonna try our best to get the models as complete as we can but it's no mean feat :)
61 days to go.
To solve a partial problem that im seeing, all your trees seem to look the same at a glance. May I suggest that you look at the Speed Tree software. It randomly generates trees for X area along a generator each tree is different in some way or another.
Also what are the size of your maps in terms of Miles/Yards/Feet?
Well the full map size for the full game will be the size of europe, for this demo a few miles.
Thanks for the heads up, if you want to apply for the Prototype Email me at Georgecoshall@hotmail.co.uk
and it will take approx how long to walk a mile
Well Gamespeed will be 6x.
Well you could always solve that problem by adding in horses and the ability to ride.
Although some of us loners would probably prefer to just walk it and explore.
Horses, Carts etc..