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I've been working on level 5 details as usual this week, while tinkering with other levels. Yes, it is the same this time.

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Hi there. I've been working on level 5 details as usual this week, while tinkering with other levels. I've put off the ST1 effects that don't work well and am working on other areas. This week I struggled with understanding the rules for creating/using the "sect copy dest/source" effect more than once. Also, the problem with the sprites in the Sector object really annoyed me. I've been doing a lot of testing of effects lately, so I don't have a lot of new things to show you. Still, I am making progress, so don't worry about that.

level5 tracked motorcycle


Level 6 will be set in nature, but it might be a Tomb Raider or Indiana Jones type of game. I have come up with another strange idea (lol). I can't deny that it seems incoherent because I am adding things on the spot. Well, that's okay, though. It's impossible for me to make a well-calculated level.

level6 start point


I basically use BuildGDX for play/functional testing. I strongly, strongly recommend the use of a port that has a functioning skybox, as I have effectively used several skyboxes that I made myself. But still, the editor crashes often...really...sigh.

level6 temple

level6 temple2



I am going to make it look like a temple.

level2 locker room



Old anime used to have scenes like this.

level2 old lady



What awaits Lo Wang...

See you soon.

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Praetor_Niedz
Praetor_Niedz - - 110 comments

Awesome!

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hxixdxy Author
hxixdxy - - 32 comments

Thanks!

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GoodGriefer
GoodGriefer - - 31 comments

Looking good! Will there be more pixel waifus? Cause I would be very okay with that lol.

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hxixdxy Author
hxixdxy - - 32 comments

I had to ask Google what "waifu" was lol. 

I think so :) But don't expect a sophisticated anime of the current generation, because only original SW characters will appear.

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