Ever since we got Chip to code for us, things have gone incredibly smooth. That usually means something bad is looming on the horizon, but let's not think of that...yet.
The marine's code has been adjusted and tweaked, so now they're an even fiercer adversary than they were before. You don't want to run into a squad of these guys, especially if one of them is carrying a SAW...
This progress has allowed me to set a 'deadline' for the demo. We will be releasing one around X-Mas (the way things are going, that might even be early December). Here's a small list of the features you'll get in the demo:
-four quality maps from the 27 that will feature in the full game (well...mod), set in the airfield.
-all weapons from Half-Life have been updated (coding and modelling-wise) and they'll now be joined by the Desert Eagle and SAW.
-the marines will hunt you down, flush you out and let you meet Mr. 5.56mm. While some classes are being kept secret, in the demo you'll fight grunts with an assortment of weapons and the medic. And aliens too, of course.
-use of the High-Definition pack from Gearbox Software, although all those models have been edited to perfection and will look the business.
-I'm no good at hyping.
Meanwhile our forums are being rebuilt by Manix, and our servers are still enduring maintenance, so our site may still have some issues. Don't worry, when it's back up, some new emdia will be the consolation prize.
Keep watching the skies!