Yannick Zenhausern, Team L.U.R.K.'s lead composer, put together this one-minute taste of things to come. You can expect the music to match the mood in every map, with every level given a distinctive theme for both day and night.
Preview: Music
A sneak peek of the music behind the atmosphere by Yannick Zenhausern by L.U.R.K. 1.2.
Posted by Panzerdraco on
Nice! This music is so immersive and eerily ambient.
In my opinion it's too dramatic/progressive (fast changes) and a bit too loud to be ambient. Ambient music should blend in with the background perfectly to make the game more immersive. But good work.
You'll be able to adjust your volume to-taste in the options menu, as always, so I wouldn't worry too much about that.
Also, this is a teaser meant to showcase the music, so it'd be a little silly to have it at low volume.
Thanks for the feedback.
It needs noise elements or at the very least some fuzz on the synths.
well it sounds ok.. i mean i can't complain too much.. it is a bit progressive as crowhitewolf says.. but still a pretty good job :) it is going to be an awesome mod, that's for sure
Sounds awesome! looking forward to trekking through the garbage with this playing
wow that was quite scary! :D
Eerie... sounds a bit like the music of Silent Hill, Metro 2033, Resident Evil, and even slightly like... Goldeneye 64?
The ambient sounds in LURK 1.1 was one of my favorite things about the mod... if there was only one thing I could ask out of v1.2, it would be to have more chilling, ghostly, unnatural noises that creep out. Just to be walking and to hear leaves crunching nearby, a branch breaking. Gunshots and screams in the distance. Deep moans. Wandering a building and hearing crying, or laughter, or stumbling footsteps.
The Zone is disturbing not only for its mutations, but for its haunted history, a deranged history of survival, loneliness, and fear. It would be a beautiful thing to capture these fragmented themes in a soundtrack for the game... :)
Awesome, can't wait to hear the full versions.