Hey folks, just a quick note about moving the mod to the newer engine.
I just spent like 5 minutes to port the mod from AS1 to AS2 - yep, that's the result of modding on professional level, whoop whoop! ;)
As already said, depending on the improvements with Call to Arms, we might switch over to that at game some point. If I feel like it's not worth it, then we'll stick with AS2. Simple as that. For now the mod is fully enhanced and operational in Assault Squad 2 and looking damn good! :)