Post news RSS [POLL] Modular Combat Has A Future!

I have some exciting news for everyone. There is a very high chance Modular Combat will be coming back but it will be changing in a very big way and we need your input. The mod will be ported to Alien Swarm. Alien Swarm is a free game by valve with a top-down perspective.

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I have some exciting news for everyone. There is a very high chance Modular Combat will be coming back but it will be changing in a very big way and we need your input.

The mod will be ported to Alien Swarm. Alien Swarm is a free game by valve with a top-down perspective. Details on Alien Swarm can be found here.

Before we proceed with this change, we want to know if the community would be interested in it. Porting to Alien Swarm means the following:

  • Better graphics.
  • Faster development cycle (bug fixes, new features, etc.)
  • No requirement to have HL2: Episode 2.

Please vote in the poll located on our forum here.

Comments
Raygoza
Raygoza

Why not the Source 2013 engine thus allowing linux and Mac compatibility and features a bunch of new features.

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PAL-18 Author
PAL-18

Linux server was always an issue for the developers to make because it requires its own optimizations and simply porting the windows server code doesn't result in a good (stable) linux server. I found out that 1st person view is possible with Alien Swarm and Alien Swarm SDK is similar to that of Left 4 Dead so graphics wise and feature wise, it can do a lot more.

Modular Combat currently uses Source 2007, so even changing to 2013 would require a rewrite too. Changing to a better engine makes more sense.

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Seth1466
Seth1466

Alien Swarm is definitely the next best thing to switch too if not Source 2013. Good choice.

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Ccx55
Ccx55

I support anything which means a revival of Modular Combat.

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Icedecknight
Icedecknight

Yep, I'll support anything that works best for the developers!

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Icedecknight
Icedecknight

I'd like to note that I did not vote in the poll since it's black and white. In my opinion do what works best for you guys and I'm sure it will turn out great!

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Fire_Sniper
Fire_Sniper

I'm with the rest of them if it brings the mod back i'm game

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PAL-18 Author
PAL-18

Regardless if the switch is to Alien Swarm or Source 2013, a complete rewrite will be needed because Source 2007 code can't be ported 'as is' to the new engine. Once i have more information of what direction we'll be taking, I'll make another news announcement.

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PAL-18 Author
PAL-18

Some new and exciting changes are coming along, i'll make a news post about them in about two days. So stay tuned!

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PAL-18 Author
PAL-18

It usually takes a few days for the ModDB staff to approve my news posts so im posting a copy of my news post here:

We're actually going to be making two Modular Combats.

The first one will be built with the Alien Swarm SDK and it will have the following features:

- Just PvP and PvM gamemodes (this might expand to the full list in the future).
- AI Director: The BoSS will finally have a role in the game. Instead of monsters randomly spawning on the map, they will spawn according to how well or how bad the players are doing.
- First person view (with the possibility of giving server hosts the ability to force top-down view on everyone with a server-side setting)

The timetable for the Alien Swarm version is unknown yet as development has just started. Once i have more information i'll make another news post.

The second one will be built with the Source SDK 2013 and will be started after the Alien Swarm version is released. Regardless, we will continue to support the Alien Swarm version even when the Source SDK 2013 version is released.

We also have a new domain name and website, it is: Modularcombat.net I suggest you make an account there if you have further questions or want to reach the development team.

We are rebuilding the development team as well. If you or anyone you know has experience with any of the following skills, then we need you! (post a team application at Modularcombat.net)

Positions Needed:

Programmer
Modeler
Animator
Texture Artist/Graphics
Audio Designer
Level Design (Mapping)
Beta Tester

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