Post news RSS Playtest 20200426

Another weekend, another playtest! To help a small number of players who are experiencing problems with poor GPU drivers, we are today releasing playtest-20200426 which restores the ability to use OpenGL 2.1.

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Another weekend, another playtest! To help a small number of players who are experiencing problems with poor GPU drivers, we are today releasing playtest-20200426 which restores the ability to use OpenGL 2.1.

OpenRA will continue to prefer OpenGL 3.2+ (or OpenGL ES 3.0+), but a new option in the settings menu allows you to switch back to the legacy rendering API if you experience glitches or performance issues.

OpenGL Profile setting.

A new “OpenGL Profile” setting allows legacy OpenGL 2.1 rendering to be used.

This playtest also includes a scripting fix for two RA campaign missions, but no other gameplay changes. We believe that all of the important issues have now been resolved, so plan a final release in the near future if no issues are reported with the updated graphics support.

Comments
Estor_

(buried)

Lmao you didn't get rid of opengl 2.1
Get ******

Reply Good karma Bad karma-12 votes
Comanche_Prime
Comanche_Prime

you get, you mean?

Reply Good karma Bad karma+3 votes
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