We have good news, our Plan B applications have concluded and, for about half a month now, we've been slowly picking up pace in development and things are looking to be going smoothly from now on!
Plan B Conclusion
We have received many applications for various positions and thank you to everyone for their application.
We took our time to review all the applications and select those that fit our needs (including various positions such as voice acting, modelling, texturing and composing).
Every new member has settled in on the team and now we're all ready to start making significant progress.
Things have started to slowly pick up the pace and we expect everything to start moving forward in the development.
After a few modifications and polishing to our story due to the change of team members, we have finally settled down the story into its final form. Other crucial aspects of development are, also, starting to reach their final form.
While we're still not ready to announce an official release date, we have a rough idea of when it could be.
The official release date will be announced in our official trailer (not teaser trailers or videos), but, until then, no release date is set or official.
Linux Support Update
We have exciting news for Linux users!
We have successfully got a Linux build working on Steam! We haven't had the chance to fully test it, but for the most part, it should be working.
Unless we run into some complications, Destroyed Aperture will have Linux support on its release!
macOS Support Conclusion
As for macOS users, it's bad news.
We're officially dropping support for macOS due to macOS dropping support for 32-bit applications. There's nothing we can do about it unless Valve decides to update Portal 2 to support macOS' 64-bit requirements.
That's all we have for you for now.
You can look forward to some exciting teasers and sneak peeks!
-aerond, Destroyed Aperture Lead Developer
This post is originally from Steam.