Post news RSS Pixel Art Mash-Up - Dev Log #3

Man oh man.... Have been tweaking the AI for a few days now and creating more precise hit box for each attack and so far it is not very forgiving.

Posted by on

Man oh man....

Have been tweaking the AI for a few days now and creating more precise hit box for each attack and so far it is not very forgiving. The game is definitely harder. I have done a bunch of testing with each enemy individually but seeing how they pair with others is a completely different animal. I am still trying to find a good balance between how many enemies spawn, what type of enemy, and how much hp they have.

This brings the question.. How hard do people want it? I did send out a couple alpha test builds for people to see what it is currently like so I can get some valuable input and use that to further the game.

Audio - Yep i finally added some audio. When the player attacks, when the enemy gets hit, when the enemy dies, some background music ect.

Not sure how i feel about it yet and hope to get feedback on that as well.

Anyways! Thanks for reading and I will update with more info soon.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.