Post news RSS Perfect Dark Mod Update

Here comes the end of our latent period at last. Though we are still not in a position to inform you about the coding progress, we can however assure you that it has undergone important change. A new mapper, Arius, strengthens our team and got off to cracking start with Parking. He is by the way working

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Here comes the end of our latent period at last. Though we are still not in a position to inform you about the coding progress, we can however assure you that it has undergone important change. A new mapper, Arius, strengthens our team and got off to cracking start with Parking. He is by the way working on Grid, which should find a place in the next news.


Villa and Ravine are not left out. In actual fact, the maps pass from hand to hand and have evolved enough so as to be presented once more.


On the modelling side, animations go at good pace, but we estimate that they are not enough presentable right now and will be reviewed. This allows me to introduce you two new members who dedicate themselves to animation:
- Taturana
- Seresia

On the dev-team's side, we welcome two new community managers:
- MaSTeR-Tobias (Deutsch)
- Canard-WC (español)

Eventually, Twulf, crazy concept art worker, has realised some novelties, including a wallpaper.


Summer time is often a period that lacks in news and novelties. Therefore, we will strive no to have the case here.

Comments
ImTheDarkcyde
ImTheDarkcyde - - 727 comments

looking AWSOME

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Dekthro
Dekthro - - 166 comments

mmm indeed.

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J1mmmy
J1mmmy - - 169 comments

Ummm....
Moddb.com

O_o

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BuZZeR
BuZZeR - - 636 comments

Very impressive screens! Cool textures and very nice level design! Respect! 8)

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