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The Infanterie Gruppen Post You can recruit infantry support here. The Infanterie Gruppen Post is the backbone of your army; this building allows you to call in your early support units and basic infantry units, such as the Landser

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The Infanterie Gruppen Post


You can recruit infantry support here. The Infanterie Gruppen Post is
the backbone of your army; this building allows you to call in your
early support units and basic infantry units, such as the Landser.
The Ostheer use a special new way to build their units. The Ostheer
is able to switch its unit-pool for different battle-situations. The
building units are divided by Light Assault(LA) units and Light
Support(LS) units.
That means: each building had at least three units to select from. 1
is always buildable. An upgrade switches which of the other 2 units can
currently be built, switching between Pool 1 and Pool 2 - for a price...
The units that belong to LA are the MG-34 Team and the Marksman.
The units that belong to LS are the FlaK 38 Team and the Ofenrohr Truppen.
The Landser is a neutral unit, you can recruit them whatever you choose.
Units deployable:
Landser

Role: Infantry

Weapons: 5xKar98.

Abilities: Sandbags, Grenade.

Upgrades: Feldwebel.

Summary: Early
infrantry of the Ostheer... these soldiers armed with Kar98k rifles will
serve you faithfully during the match. As they use those bolt rifles
they are good firing at long distance, however you can promote one
soldier to Sargeant w/StG44 (Feldwebel upgrade) and it's combat
effectiveness in medium range will increase. They won't fair well in
close combat fights.
This unit can build sandbags from scratch. Throw Grenade ability will be available when Feldwebel upgrade is researched.
Marksman

Abilities: Sneak.

Weapons: StG-44 scoped.

Upgrades: None.

Summary: The marksman
wields an StG-44, has similar traits to a normal sniper except that
he'll dispatch their enemies from medium/short distance and has higher
rate of fire. Sneak allows the marksman to move cloaked like any other
sniper, but while he's hiding he cannot fire. Remember this before
engaging.
MG-34 Team

Role: Infantry Support

Weapons: 1xMG34 + 2xKar98.

Abilities: None.

Upgrades: None.

Summary: This support
team carries a MG34, set on a tripod and it's crew members wields
kar98ks. Ideal for supporting your landsers or/and marksman(or
marksmen). Let's welcome those soviets with a rain of lead!
Ofenrohr Truppen

Role: Anti-Tank Support

Weapons: 2x Panzerschreck 43 + 2x Luger Pistole 08

Abilities: Sandbags, Reload Focus.

Upgrades: None.

Summary: Early AT
infrantry of the Ostheer, they use the early version, the RPzB 43.
Activating Reload Focus makes them shoot with more precision and reduces
the reload time but decrease the speed of the unit and makes them more
vulnerable to enemy fire. They must be stationary to fire and have the
ability to build sandbags as well.
Flugabwehrkanone 38 - FlaK 38

Role: Heavy Anti-Infantry.

Weapons: 2cm Flak 38 + 2x Luger Pistole 08 (4 men in total).

Abilities: Fire Position.

Upgrades: None.

Summary: The FlaK 38 is
a light anti-aircraft weapon carried by a 4 man squad, ready to support
your troops as anti-infantry support. Fire position grants the weapon
more precision while losing mobility... as seen on TV! (Except for the
part when it dismembered some soldiers).
Upgrades available:
Light Assault

Summary: Enables the production of Marksmen and MG teams. When you active LA, the FlaK 38 and Ofenrohr Truppen are disabled.
Light Support

Summary: Enables the production of Ofenrohr Truppen and FlaK 38 teams. When you active LS, MG teams and marksmen are disabled.
You can purchase both upgrades whenever you want(as long as you have resources of course), but only one can be active at time.

Comments
niles93
niles93

for witch mod is this?

Reply Good karma Bad karma+3 votes
jalle4554
jalle4554

coh ef

Reply Good karma Bad karma+2 votes
GriffinZ
GriffinZ

that means Eastern Front

Reply Good karma Bad karma+2 votes
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