Post news RSS OpenMW 0.36.0 & 0.36.1 Released!

OpenMW .36 & .36.1 Release. Post from 2015-05-29 on Homepage of

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The OpenMW team announces the release of maintenance version 0.36.1. This version addresses a regression that caused additional startup scripts to fail to launch. Grab it from our Downloads Page for all operating systems.

Known Issues:

  • Crash when trying to view cell in render view in OpenMW-CS on OSX
  • Crash when switching from full screen to windowed mode on D3D9


  • Fixed additional startup scripts failing to launch

The OpenMW team is proud to announce the release of version 0.36.0! Grab it from our Downloads Page for all operating systems. This release is relatively small as we eagerly await scrawl’s rendering port to OSG. There are a multitude of important fixes for OpenMW-CS, which is progressing at a healthy pace. See below for the full changelog.

Known Issues:

  • Crash when trying to view cell in render view in OpenMW-CS on OSX
  • Crash when switching from full screen to windowed mode on D3D9


  • Implemented hotkey for hand-to-hand
  • Implemented key bind for always sneaking
  • Implemented multiselection of entries in the data files list of the launcher
  • Implemented using application support directory as the user data path on OS X
  • Fixed Erene Lleni not wandering correctly
  • Fixed installer not detecting default directory correctly in 64-bit Windows registry
  • Fixed issue where cloning the player would prevent player movement
  • Fixed casting bound weapon spell not switching to “ready weapon” mode
  • Fixed enchanted item charges not updating in the spell list window if it is pinned open
  • Fixed behavior when fatigue falls below zero due to the drain effect
  • Fixed error on startup with Uvirith’s Legacy enabled
  • Fixed sex, race, and hair sliders not initializing properly in chargen
  • Fixed minor issues with terrain clipping through statics
  • Fixed invisible sound mark having collision in Sandus Ancestral Tomb
  • Fixed tooltip display on stolen gold stack
  • Fixed persuasion mechanics using player stats instead of NPC’s
  • Fixed not defaulting to world origin when an unknown cell is encountered
  • Fixed NPCs not reacting to theft when player has the inventory open
  • Fixed water z-fighting issue
  • Fixed GetSpellEffects to better emulate vanilla behavior
  • Fixed a dialog choice in mod Rise of House Telvanni not exiting out of dialog
  • Fixed Detect Spell returning false positives
  • Fixed the map icons used by Detect spells
  • Fixed a crash on first launch after choosing “Run installation wizard”
  • OpenMW-CS: Implemented global search & replace
  • OpenMW-CS: Implemented dialog mode only columns
  • OpenMW-CS: Implemented optionally showing a line number column in the script editor
  • OpenMW-CS: Implemented optionally using monospace fonts in the script editor
  • OpenMW-CS: Implemented focusing on ID input field on clone/add
  • OpenMW-CS: Implemented handling moved instances
  • OpenMW-CS: Implemented a start script table
  • OpenMW-CS: Implemented a start script record verifier
  • OpenMW-CS: Fixed changed entries in the objects window not*? showing as changed
  • OpenMW-CS: Fixed changing certain entries not being saved in the omwaddon file
  • OpenMW-CS: Fixed terrain information not saving
  • OpenMW-CS: Fixed files with accented characters not being listed
  • OpenMW-CS: Fixed cloning/creating new container class resulting in an invalid omwaddon file
  • OpenMW-CS: Fixed cloning omitting some values
  • OpenMW-CS: Fixed crash when issuing undo command after the table subview is closed
  • OpenMW-CS: Fixed being unable to undo a record deletion in the object table
  • OpenMW-CS: Fixed multithreading for operations
  • OpenMW-CS: Changed References/Referenceables terminology to Instance/Object

trancemaster_1988 - - 3,038 comments

Keep up the good work guys :)

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etxrase - - 103 comments

It's people like you guys that make gaming so amazing!

Reply Good karma Bad karma+5 votes
ApornasPlanet - - 4,126 comments

When are you releasing the video-walkthrough of the latest version?

Reply Good karma Bad karma+2 votes
booman - - 3,654 comments

Great to see more releases! Keep up the hard work. We are grateful!

Reply Good karma Bad karma+3 votes
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