Hey Everyone! It's been a while! We've been super hard at work on Omega Extinction that we just haven't had much time to talk about it/show stuff off. I've got a bit of free time this weekend so I thought I'd post an update so you all can see where we're at!
First off, we've gone through and updated a lot of the old textures with new shiny textures! Here's the hangar map:
Our next map is "The Engine Room":
And finally, "The Void":
We've also updated a lot of the gameplay, and I'm hoping to put together a trailer soon to show it all off!
Hopefully this time I won't leave it too long between articles!
Thanks for reading,
Sam