Post news RSS Omega Extinction- First Look!

First look footage at the In-Development project "Omega Extinction".

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Omega Extinction- Omega Logs#1 (Gameplay Footage and More)

Hi everyone! I'm very happy to finally start sharing some footage for our currently in-development game "Omega Extinction". The game is currently being made by 2 people and i'm very happy with what we have accomplished so far. With that being said, we still have a lot of work to do!

I'm posting footage in this early stage to get some good feedback to help shape the direction of the game before release. I'm a big believer in sharing inside info about our games so that we know what we're doing right and what we're doing wrong, so I'm encouraging comments/feedback!

Now, in case you want a TL;DR instead of watching the vid i'll outline the basic concept and features below:

Omega Extinction is:

-An Asymmetrical Multiplayer FPS

-2 Teams, Experiment (1 Player) and Humans (up to 4 players)

-Experiment can "Bridge"(turn invisible and see through walls) and "Disguise" (Take on the appearance of a human)

-Humans can use equipment to help defeat the experiment "Psyshield" (Removes disguises and blocks bridging), "Door Jammer" (Temporarily seals a door shut), "Target Spotter" (Highlights the experiment showing his location to all on the map) and "The Proximity Mine" (small explosive that deals damage when the experiment walks too close).

I hope to be releasing more videos outlining the features of Omega Extinction fortnightly.



Looks cool!

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TwinVaultGames Author


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