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National Revolutionary Army: Concept: NRA is a defensive-oriented force. Its army are numerous and easily to recruit (not unlike the Soviets in EF mod), but very technological inferior army. Infantry would be the mainstay of the NRA, and yes I am also talking about in anti-tank warfare. While common infantry would be very cheap and easy to replace, a reference to practice of forcibly conscription with minimal training, specialized squads such as gun crews would suffer an extremely small size.

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National Revolutionary Army:

Concept: NRA is a defensive-oriented force. Its army are numerous and easily to recruit (not unlike the Soviets in EF mod), but very technological inferior army. Infantry would be the mainstay of the NRA, and yes I am also talking about in anti-tank warfare. While common infantry would be very cheap and easy to replace, a reference to practice of forcibly conscription with minimal training, specialized squads such as gun crews would suffer an extremely small size and expansive to replace, in reference to heavy loss of trained troops in the beginning of the war

NRA armors are rare and light-oriented. They were either foreign made tanks with relatively hight quality but expansive, or local improvised armor vehicle which are relatively cheap. They should only be deployed against infantry as those prewar/ local crude made/ light vehicles would definitely be devastated against Axis armors. Tank could only be called in as doctrinal units and would not be on par with European. However the NRA is not without large mobile force. Old day units such as cavalry would made an appearance

In reference to the Sino-German cooperation before 1941 and late war American aid, early German and American weapons would be prominent in NRA arsenal

Chinese cannot receive vet in battlefield, but rather every units come with a random vet when produce. This reflect the mixed quality of NRA personnel

Building/ unit planning:
The concept of NRA building is that most buildings are only research building and can not train troops. Unit recruitment is the job of Recruit Officer squad. Specific buildings can unlock more unit for him to recruit. They can be multiply produce and allow you to wage war everywhere, reflecting the large scale guerrilla warfare employ by the Chinese. Like the German the Chinese need to individually upgrade weapon for their unit, a reference to the logistic problem suffered throughout the war

Resistance Headquarter

Peasants
- 10 men, builders, unarmed
- can be upgrade into Militia which armed with random weapons

Recruit Officers - The primary unit builder for the NRA. Specific buildings can unlock more unit for him to recruit. They can be multiply produce and allow you to wage war everywhere, reflecting the large scale guerrilla warfare employ by the Chinese
- 3 men, armed with 1 Mauser C96 and 2 Hanyang 88
- need to deploy into "Recruit Post" or garrison building for recruitment and reinforce troops

Recruit Post - armed with 1 Mauser C96 and 2 Hanyang 88, can reinforce nearby troops

Footman - Forced conscripted peasants who receive minimal training and very low morale, due to harsh treatment in recruitment and heavily corruption within the Army. They would be your mainstay
- 8 men, armed with Hanyang 88s
- can be upgunned into Chiang Kai-Shek rifle which allow better accuracy and range
- can upgrade Type Gong grenade (copy of the German M24 grenade) which deal less damage than its German counterpart

Support team (unlocked with arsenal) - The MG team of China. To reflect the lack of trained soldiers in NRA they are made up by merely 2 men
- 2 men, armed with ZB26 LMG and Hanyang 88
- can be upgraded into Type 24 HMG for significantly increased suppression and range, but would now require deploy time as they now become HMG team
- can dig in for additional protection

Dare-to-die troop (unlocked with arsenal) - The literal translation of 敢死隊. They were formed by the bravest and were the assault troop of NRA. Their non-cost concentrated charge grenade made them one of the few AT unit for NRA
- 6 men, armed with Hanyang 88 and concentrated charge grenade
- can be upgunned into Astro 903 machine pistol

Cavalry (unlocked with stable) - For a country that can hardly support armored warfare, cavalry is the only choose for the NRA to employ mobile warfare
- 6 men, armed with Hanyang 88 carbines
- have the ability to charge into enemy infantry
- unsuppressable but low health

Combat Medic (unlocked with Field hospital) -
- 1 man with Mauser C96, can heal nearby troop

Arsenal
- tech: AP bullets - Support team can now use AP bullet when acquired Type 24 HMG
- tech: Large magazine clip - Allow Dare-to-die troop and Whampoa cadet to deal more damage
- tech: Firearm workshop - Unit ability cost less
- tech: Wire cutter - Allow peasants/ militias to cut wire

Stable
- tech: Mongolian horse - cavalry have greater speed and health
- tech: Horse for Logistic - resource rate increase

Workshop - (have technicians for repairing) This is the only building that would directly produce units

Armored car - While China can't produce tanks, she did able to improvise existing vehicles into low-quality armor car. This practice was utilized even by the early warlords
- Armed with Type 24 HMG, effective in wiping out non-AT infantry
- Can be destroy by small arm fire like Bren carrier
- Can be upgrade into Heavy armor car which was with bullet-proof armor and a 37mm field gun to against infantry

Pak-36 -
- 37mm Anti-tank gun manned by 2 men
- able to cloak and have high rate of fire
- able to demobilize enemy vehicle

Type 31 60mm mortar
- Similar to mortar of other factors, but with 2 men and deal less damage

tech: animal power - all artillery pieces are now towed/ carry by an ox/ horse to increase mobility

Field hospital
- (have medics for packing the wounds)
- tech: Traditional medicine - combine medic heal rate and range increase

Defensive structure: (Those spawn nearby your base at the beginning of a skirmish game)

Solothurn 20mm autocannon - can use for air/ land defense, but manned by mere 2 men


NRA factions (doctrines)

Communist faction - Represented by the 8th Route Army and the New 4th Army, the Chinese Communist Party was master in guerrilla warfare and underground operation.

Left: United Front

- Manchurian comrade - Send in a squad of Northeast Anti-Japanese United Army guerrilla cavalry, a 6 men dragoon squad that can dismount in cloak with their horse as cover (defence bonus). Can charge against enemy. Armed with captured Type 44 carbine, can be upgrade with Automatic Mauser C96s

- Dong River column - Send in a squad of Dong River guerrilla squad, a 2 men squad equipped with sniper rifle and Mauser C96 and can demolish enemy buildings. They can swim across river. They can also detect and disarm mine

- Hundred Regiments Offensive - Cloak a selected area of troop

Right: Underground network

- Intelligence gathering - Reveal enemy map for a while

- Supply sabotage - Once activated all enemy supply rate ground to zero

- Tunnel warfare - Unlock tunnel, a cloaked buildings that can allow troops to travel immediately across map. It have low health and only infantry can enter the tunnel

Warlord Faction - Represented by Guangxi clique, one of the most powerful regional warlords nominally loyal to the Central government. This faction emphasize on economy building and defence

Left - Zapai Army

- Traps awareness – All infantry can detect and disarm landmines when static

- Dadao on the Devil's head! - send in a 8 men Dadao Troop, armed with close attack dadao (Chinese broad sword) and Mauser C96s. Will not be suppress but low health, very cheap, unable to garrison. Can charge against enemy to force retreat them

- Trade time with space - All infantry units have the ability to build basic defense

Right - Regional administration

- Min Tuan System - Manpower production boost

- Recruit hunt / Force conscription - Once activated, troops can be reinforced from civilian building

- Local knowledge - Once activated, troops have additional defensive and speed bonus in friendly territory

Central faction
- The most powerful political faction within China. This group was formed by professional officers from the Whampoa Military Academy (The first and most important official military academy of China) and was trusted by Chiang Kai-Shek himself. They were entrusted with the best military resource China had, include foreign tank and air support from American 14th Air Force

Left - Dixi (direct descent) Army

- Whampoa cadet - call in the Whampoa cadet squad, a 4 men squad equipped with German supplied K-98k & Model 24 grenades, a reference to the German equipped division of the NRA. They can be upgunned into Thompson SMG or MG-34. As they are led by a professional officer they can provide bonus to nearby troops

- Gong Bing - Send in a two men engineering specialist squad for costructing Solothurn 20mm autocannon and quicker building of other defence structures. They can also advance repair staffs. Armed with Mauser C96s. Can detect and disarm landmine

- Return my land! - When activated all infantry benefit from incresed capturing rate and spirit

Right: Foreign aid

- Lend Lease - once activate munition and fuel would significantly boost

- Steel Tigers – call in a light tank column which includes M3 Stuart, Panzer 1 and T26. As the NRA is few in tanks more resources are allowed for training a smaller armor unit. Therefore these tank are always in the hightest vet. Additionally all tanks could boost nearby infantry and cavalry as the Chinese soldiers rarely see tanks before:
1. Vicker Mark E Type A (Infantry support) – strong in dealing with infantry like the T-90. Upgrade: Type B turret: replace its dual-MG turret into a 47mm gun turret
2. M3 Stuart (Light AT) – Unlike its British counterpart, these Stuarts were run by specialized trained crews which allow better AT capacity. Ability: treadbreaker
3. T-26 (Command & Support) – Come with a tank commander which benefit the tank with better sight. It can boost nearby tank.. Ability: mark target. Upgrade:
a. Replace its 45mm turret with KhT-133 flamethrower,
b. Install a top Type 24 HMG to counter air threat but is better to use on infantry

- American air support - Request the USAAF 14th Air Force to provide close Air support in designated area. Additionally it can deny enemy from using air power

Post comment Comments
recon071
recon071 - - 140 comments

I believe the T-26 and other soviet imported tanks were sold to china in large # 200++ unit sooo I seggust you make some adjments. So japan would not be overpowered with their tanks...
Im just really concerned that the japan could make their own heavy armor in large # and NRA cannot....thurther more the pak crew must be 3 since they were trained hard and expirenced.
military history guys back a ROC military museum have also confirmed that.

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recon071
recon071 - - 140 comments

"- 2 men, armed with ZB26 LMG and Hanyang 88"
I believe the LMG should be an upgrade for normal inf. not for the MG team(they should have the HMG already)

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recon071
recon071 - - 140 comments

"37mm field gun to against infantry" field gun ? I thought you said AT?

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PanzerIILuchs Author
PanzerIILuchs - - 87 comments

well, still, I'd rather have the 37mm than a MG for AT.

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moknin
moknin - - 7 comments

Well that gun on the Heavy armored track is meant to be an universal gun, capable to against both tank and infantry alike, but would be less effective in AT role
but I admit the 37MM gun model was taken from the Pak-36 I made earlier

Reason why the NRA heavy weapon was made in such tiny number was to reflect the lack of trained personnel, but I would adjust it in the next concept

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recon071
recon071 - - 140 comments

I know, but back then they were really manned by 4 man not 2..

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recon071
recon071 - - 140 comments

"Supply sabotage - Once activated all enemy supply rate ground to zero"
oh comon really?

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moknin
moknin - - 7 comments

I am thinking an replacement ability for that.....

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