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It's time again for a little update on our progress. Mapping Our mappers are quite busy with mapping. A screenshot of the map Rebels Mansion is added to the gallery. We are still looking for more mappers. Instead of mapping for your own singleplayer-mod, why not join us? Mappers are free to put

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It's time again for a little update on our progress.

Mapping
Our mappers are quite busy with mapping. A screenshot of the map Rebels Mansion is added to the gallery. We are still looking for more mappers. Instead of mapping for your own singleplayer-mod, why not join us? Mappers are free to put their own ideas into maps.

Coding
Also, coding goes good. The lagcompensation-code is finished and works very well. There's a big difference when you try to shoot an NPC when you have a ping of 300. Without lagcompensation you don't hit anything. With it, much more ;)

Also, the code for waiting at other players is almost done. It's now possible to wait with the game until all players are done with loading the map. And as last but not least the command-squad-code is also quite far, which will allow players to command citizen-squads, like in Hl2SP.

Most code isn't suitable for multiplayer and needs quite some rewriting.

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