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We've got some new pics for you: Hubah'Tak: Dark dwarf: Higher resolution: Besides that, 3 new members have joined our team: Carone taff Nacho

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We've got some new pics for you:

Hubah'Tak:
User Posted Image

Dark dwarf:
User Posted Image

Higher resolution:
Unreality.de
Unreality.de

Besides that, 3 new members have joined our team:

  • Carone
  • taff
  • [*]Nacho

Post comment Comments
RichardStrong
RichardStrong - - 41 comments

Doesn't unreal allow high poly counts? Ya really oughta get rid of that front seam on the arms. I do not see the dwarf. I look directly at those sharp lines looking at me.

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Giggsy Author
Giggsy - - 27 comments

I believe that you won't see the edges because of the mesh-smoothing from ut.
The models we make are much more highpoly than the original ut models.... we can't use more!

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Hoshi
Hoshi - - 1 comments

Otherwise they can just smooth the model with max or ms3d.

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Darkness
Darkness - - 912 comments

Really strange Dwarf... it looks like a can of beans?

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