Post news RSS New Moddb Profile and a new start

Explanation for the new profile, and some details as to why we've been so quiet lately.

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Update:


Ok some of you guys are probably wondering what's going on, but with the popularity of the project exceeding my expectations, we've decided to turn X32I - Redemption into a Indie title.


Is the new profile, the reason for the new profile is because this profile was Cryengine 2 related, and the current project is now being worked on the UDK. As to why we switched the developer blog on the new profile will explain everything.

We hope that people who are following this project on this profile will switch to the new profile where all the new content will be posted.

We thank everyone for the support over the past year, and we hope you continue to support us, as we aim to create the best space-sim ever created. Bold words, but I know with the team we have that is possible.

Without the support of the community, and moddb we wouldn't be able to follow this dream, so again thanks to all the people out there.

Comments
Jokerme
Jokerme

Hmm...

I don't really want to sound like a naysayer or an a**hole, but I don't think this is a good turn of events.

Glad to hear you are making something big and it's good to have support and confidence, but I think you are underestimating the game development process. It's not like you can create a game just like you are creating a mod for Crysis. As I see you are quite new to game development, but you are already want to reach the ultimate goal of a game developer: an AAA title. Although this may sound appealing and all, it is not that easy. I do hope you are well aware of the situation.

I know, my words are worthless and you can always achieve what you want if you are really determined and dedicated, but that's just a friendly reminder. Creating best space-sim ever will be tough to put it lightly. I'd take things a little slower if I were you. Making an awesome mod is an important step if you really want to create an awesome game. It's like learning from the experience. But maybe that's just me.

Again, sorry for being an pain in the arse and making a comment like this, but I felt like I should make this warning since you are not screwing around and quite serious about development.

In any case if you can really do this I'm sure it'll be awesome :)

Best of luck.

(I hope this comment won't be a pain in my arse :p )

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Squiggers
Squiggers

With all due respect Jokerme, and don't take this as a personal attack mate, but you're really talking rubbish. ;)

These guys have been developing this for some time, and if I remember correctly there was a prequel to this. It can only make sense to do something like this using the UDK - its what caused us to switch over from Crysis. Its a switch that no team would take without serious consideration - and knowing what this team has put out, I can vouch that they'll have spent quite some time considering the options.

Out of the option of being able to sell the work, or not being able to - factoring in the amount of hours spent, its so much more motivating and pleasurable to do something that can earn you a bit of cash, and get your work out to a wider audience.

Looking forward to seeing what you do guys. :D

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SirBaron Author
SirBaron

Thanks man, and yes this wasn't a 5 min change, the UDK has been out for quite a while now, and it was under consideration for quite a while, while I took into consideration of the pro's and con's of switching.

Yes it's hard work creating a game, but it's equally as hard work as creating a total conversion. Which is more rewarding, a game that only people who own crysis can play, that requires a lot of work for it to even work in the first place because of engine bugs, or a game that everyone can play without having to do anything but install and play.

The benefits far outweigh the negatives of the engine, and I'm sure there are a few people disappointed with the news, but at the end of the day it will create a better game, which is what we all want.

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Jokerme
Jokerme

I hope you are right. All I can say is good luck, because you'll need it.

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Scriabin
Scriabin

Not to burden the dev team with unreasonable expectations, but I'm expecting the BEST DAMN SPACE SIM EVER.

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TheVidmaster
TheVidmaster

The best damn space sim ever would be something indeed ;-)

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SirBaron Author
SirBaron

Better to aim high, than not aim at all :P.

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