We are now working on both the elevator room (as seen above) and an out door scene from the Hamlet where harvesting is done.
We are also preparing a new Game Design post about our combat system, as many people rightly has commented on the combat in the video being both slow and not-so-innovative.
Please rest assured that the combat in the first pre-alpha video does not show the final gameplay. (It’s pre-alpha wich is before alpha and way before beta!)
wow this looks beautiful
Thank you! The first concept art piece for this one is the Crystal Elevator Tower in the images section. We'll post the final concept and screens from the in game scene next week.